case D_PLAYER_SETTINGS_GRAPHICS:
{
if(!response) return ShowPlayerSettings(playerid);
switch(listitem)
{
case 0:
{
p_info[playerid][p_settings][STATUS_DAMAGE] ^= 1;
SendAccess(playerid, "Вы %s Damage Informer.", p_info[playerid][p_settings][STATUS_DAMAGE] == 0 ? "включили" : "выключили");
UpdatePlayerSetting(playerid);
return 1;
}
case 1:
{
if(IsTDVisible(playerid) != -1) return 1;
HideTextDrawForPlayer(playerid, TD_ID_SPEEDOMETER);
p_info[playerid][p_settings][INTERFACE] ^= 1;
ShowTextDrawForPlayer(playerid, TD_ID_SPEEDOMETER);
SendAccess(playerid, "Вы изменили тип интерфейсов на %s.", p_info[playerid][p_settings][INTERFACE] == 0 ? "стандартный" : "инновационный");
UpdatePlayerSetting(playerid);
Logotype_Time(playerid);
Interface_WarningActual(playerid);
return 1;
}
case 2: ShowPlayerDialog(playerid, D_LOGO_SELECT, DIALOG_STYLE_LIST, ""I"Настройки логотипа", ""I"[1] "W"Стандартное\n"I"[2] "W"Стиль 1\n"I"[2] "W"Стиль 2", "Выбрать", "Отмена");
case 3: ShowPlayerSettingsHud(playerid);
case 4: callcmd::changephone(playerid, "/0");
case 5: callcmd::familytags(playerid, "/0");
case 6: callcmd::pametags(playerid, "/0");
case 7:
{
if(GetPlayerGameVersion(playerid) < CLIENT_VERSION_052021)
return SendError(playerid, "Вы либо с ПК либо на Вашей версии клиента это не доступно.");
STRING_GLOBAL = ""I"[1] "W"Стандартное\n";
for(new i = 1; i < 15; i++)
{
f(STRING_GLOBAL, "%s"I"[%d] "W"Стиль %d\n", STRING_GLOBAL, i+1, i);
}
ShowPlayerDialog(playerid, D_CROSSHAIR_SELECT, DIALOG_STYLE_LIST, ""I"Настройки прицела", STRING_GLOBAL, "Выбрать", "Отмена");
}
case 8: callcmd::vehicletags(playerid);
case 9: callcmd::skintags(playerid);
case 10: callcmd::acctags(playerid);
case 11: callcmd::vehnumtags(playerid);
}
return 1;
}