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- 15 Сен 2023
- Сообщения
- 8
- Автор темы
- #1
Подключил базу данных, захожу на сервер всё нормально.Через несколько минут захожу снова на сервер и через несколько секунд вылетает.
Вот логи:
Вот логи:
[18:19:33] *** Streamer Plugin: The include file version (0x294) for this script is older than the plugin version (0x295). The script might need to be recompiled with the latest include file.
[18:19:33] [sv:dbg:main:AmxLoad] : net game pointer (value:0x9a5f350) received
[18:19:33] [sv:dbg:network:bind] : voice server running on port 52205
[18:19:33]
[18:19:33] --------------------------------------
[18:19:33] Анти-чит загружен!
[18:19:33] Версия античита: 1.9.54
[18:19:33] Автор: Catborisovv
[18:19:33] --------------------------------------
[18:19:33] [sv:dbgawnebug] : mode(1)
[18:19:33] Подключение к Базе - успешно
[18:19:33] -------------------------------------
[18:19:33] VK Security by Examplio loaded!
[18:19:33] Version: 3.0
[18:19:33] -------------------------------------
[18:19:33]
____________________________
[18:19:33] Gorizont FUN
[18:19:33] АВТОРЫ МОДА - Gorizont Squad
[18:19:33]
____________________________
[18:19:33] Number of vehicle models: 16
[18:19:33] [INFO] Load warehouse. Time: 0 ms.
[18:19:33] [INFO] Load business. Load: 4 b. Time: 1 ms.
[18:19:33] 101 территорий загружено
[18:19:33] Table 'gs69223.botvk' doesn't exist
[18:19:47] [connection] 188.233.100.250:47417 requests connection cookie.
[18:19:48] [connection] incoming connection: 188.233.100.250:47417 id: 0
[18:19:49] [sv:dbg:network:connect] : connecting player (0) with address (188.233.100.250) ...
[18:19:49] [sv:dbg:network:connect] : player (0) assigned key (fa64e9bc2eba687a)
[18:19:49] [join] Angel_Selfmade has joined the server (0:188.233.100.250)
[18:19:49] Angel_Selfmade 0 0
[18:19:49] [sv:dbgawn:GetVersion] : playerid(0) : return(11)
[18:19:49] [sv:dbgawn:HasMicro] : playerid(0) : return(1)
[18:19:49] [sv:dbgawn:CreateDLStreamAtPlayer] : distance(15.00), maxplayers(4294967295), playerid(0), color(0xf00e5d), name(VOICE) : return(0xa428298)
[18:19:49] [sv:dbgawn:AddKey] : playerid(0), keyid(0x58) : return(1)
[18:19:49] CheckBanPC
[18:19:49] [sv:dbg:network:receive] : player (0) identified (port:47436)
[18:19:57] [Nex-AC debug] Newstate: 1, oldstate: 0
[18:19:57] [Анти-чит] Срабатывание на 0 ID. Код причины: 048(2)
[18:19:57] [Анти-чит debug] ID 0 использовал NOP SetPlayerHealth
[18:19:57] [Nex-AC debug] AC health: 0, health: 100
[18:19:57] [Анти-чит] Срабатывание на 0 ID. Код причины: 052(3)
[18:19:57] [Анти-чит debug] ID 0 использовал NOP TogglePlayerSpectating
[18:19:57] [Анти-чит] Срабатывание на 0 ID. Код причины: 052(6)
[18:19:58] [Nex-AC debug] AC health: 0, health: 100
[18:19:58] [Анти-чит] Срабатывание на 0 ID. Код причины: 012
[18:20:01] SELECT * FROM `accounts` WHERE `name` = 'Angel_Selfmade' AND `password` = MD5('denis.050605')
[18:20:01] CheckBan
[18:20:01] onPlayerLogin
[18:20:01] Login
[18:20:01] On loadPlayerData...
[18:20:01] Table 'gs69223.botvk' doesn't exist
[18:20:01] Table 'gs69223.botvk' doesn't exist
[18:20:02] [Анти-чит debug] ID 0 использовал NOP SpawnPlayer
[18:20:02] [Nex-AC debug] acSet[6]: 5
[18:20:02] [Анти-чит] Срабатывание на 0 ID. Код причины: 052(7)
[18:20:36] [debug] Run time error 3: "Stack/heap collision (insufficient stack size)"
[18:20:36] [debug] Stack pointer (STK) is 0x532FDC, heap pointer (HEA) is 0x536DE0
[18:20:36] [debug] AMX backtrace:
[18:20:36] [debug] #0 003ab370 in public MinutTimer () at C:\Users\user\Desktop\горизоннт\gamemodes\newВсе системы тут всё гуд.pwn:29798
[18:21:16] [sv:dbg:network:connect] : disconnecting player (0) ...
[18:21:16] [debug] Run time error 3: "Stack/heap collision (insufficient stack size)"
[18:21:16] [debug] Stack pointer (STK) is 0x532F70, heap pointer (HEA) is 0x536DE0
[18:21:16] [debug] AMX backtrace:
[18:21:16] [debug] #0 00217924 in public SECURITY_OnPlayerDisconnect (playerid=0, reason=1) at C:\Users\user\Desktop\горизоннт\gamemodes\newВсе системы тут всё гуд.pwn:3478
[18:21:16] [debug] #1 00042434 in public CEF_OnPlayerDisconnect (playerid=0, reason=1) at C:\Users\user\Desktop\горизоннт\pawno\include\VK_Security.inc:563
[18:21:16] [debug] #2 00040d5c in public Iter_OnPlayerDisconnect (playerid=0, reason=1) at C:\Users\user\Desktop\горизоннт\pawno\include\cef.inc:68
[18:21:16] [debug] #3 000403c8 in public ac_OnPlayerDisconnect (playerid=0, reason=1) at C:\Users\user\Desktop\горизоннт\pawno\include\foreach.inc:939
[18:21:16] [debug] #4 00012ae8 in public SSCANF_OnPlayerDisconnect (playerid=0, reason=1) at C:\Users\user\Desktop\горизоннт\pawno\include\nex-ac.inc:3671
[18:21:16] [debug] #5 00000e80 in public OnPlayerDisconnect (playerid=0, reason=1) at C:\Users\user\Desktop\горизоннт\pawno\include\sscanf2.inc:266
[18:21:16] [part] Angel_Selfmade has left the server (0:1)
[18:21:39] Ошибка сохранения игрока: Angel_Selfmade
[18:22:43] Ошибка сохранения игрока: Angel_Selfmade
[18:23:46] Ошибка сохранения игрока: Angel_Selfmade
[18:24:49] Ошибка сохранения игрока: Angel_Selfmade
[18:25:52] Ошибка сохранения игрока: Angel_Selfmade
[18:26:55] Ошибка сохранения игрока: Angel_Selfmade
[18:27:59] Ошибка сохранения игрока: Angel_Selfmade
[18:29:02] Ошибка сохранения игрока: Angel_Selfmade
[18:29:51] [connection] 188.233.100.250:47888 requests connection cookie.
[18:29:52] [connection] incoming connection: 188.233.100.250:47888 id: 0
[18:29:52] [sv:dbg:network:connect] : connecting player (0) with address (188.233.100.250) ...
[18:29:52] [sv:dbg:network:connect] : player (0) assigned key (fa64e9bc5c60d43f)
[18:29:52] [join] Angel_Selfmade has joined the server (0:188.233.100.250)
[18:29:52] Angel_Selfmade 0 0
[18:29:52] [sv:dbgawn:GetVersion] : playerid(0) : return(11)
[18:29:52] [sv:dbgawn:HasMicro] : playerid(0) : return(1)
[18:29:52] [sv:dbgawn:CreateDLStreamAtPlayer] : distance(15.00), maxplayers(4294967295), playerid(0), color(0xf00e5d), name(VOICE) : return(0xa420078)
[18:29:52] [sv:dbgawn:AddKey] : playerid(0), keyid(0x58) : return(1)
[18:29:52] CheckBanPC
[18:29:53] [sv:dbg:network:receive] : player (0) identified (port:47909)
[18:30:00] SELECT * FROM `accounts` WHERE `name` = 'Angel_Selfmade' AND `password` = MD5('denis.050605')
[18:30:00] CheckBan
[18:30:00] onPlayerLogin
[18:30:00] Login
[18:30:00] On loadPlayerData...
[18:30:00] spawngood
[18:30:00] [debug] Run time error 3: "Stack/heap collision (insufficient stack size)"
[18:30:00] [debug] Stack pointer (STK) is 0x532FC4, heap pointer (HEA) is 0x536DE0
[18:30:00] [debug] AMX backtrace:
[18:30:00] [debug] #0 002ed99c in public PlayerUpdate (playerid=0) at C:\Users\user\Desktop\горизоннт\gamemodes\newВсе системы тут всё гуд.pwn:18318
[18:30:00] [debug] Run time error 3: "Stack/heap collision (insufficient stack size)"
[18:30:00] [debug] Stack pointer (STK) is 0x532FC4, heap pointer (HEA) is 0x536DE0
[18:30:00] [debug] AMX backtrace:
[18:30:00] [debug] #0 002ed99c in public PlayerUpdate (playerid=0) at C:\Users\user\Desktop\горизоннт\gamemodes\newВсе системы тут всё гуд.pwn:18318
[18:30:01] [debug] Run time error 3: "Stack/heap collision (insufficient stack size)"
[18:30:01] [debug] Stack pointer (STK) is 0x532FC4, heap pointer (HEA) is 0x536DE0
[18:30:01] [debug] AMX backtrace:
[18:30:01] [debug] #0 002ed99c in public PlayerUpdate (playerid=0) at C:\Users\user\Desktop\горизоннт\gamemodes\newВсе системы тут всё гуд.pwn:18318
[18:30:02] [debug] Run time error 3: "Stack/heap collision (insufficient stack size)"
[18:30:02] [debug] Stack pointer (STK) is 0x532FC4, heap pointer (HEA) is 0x536DE0
[18:30:02] [debug] AMX backtrace:
[18:30:02] [debug] #0 002ed99c in public PlayerUpdate (playerid=0) at C:\Users\user\Desktop\горизоннт\gamemodes\newВсе системы тут всё гуд.pwn:18318
[18:30:02] [debug] Run time error 3: "Stack/heap collision (insufficient stack size)"
[18:30:02] [debug] Stack pointer (STK) is 0x532FC4, heap pointer (HEA) is 0x536DE0
[18:30:02] [debug] AMX backtrace:
[18:30:02] [debug] #0 002ed99c in public PlayerUpdate (playerid=0) at C:\Users\user\Desktop\горизоннт\gamemodes\newВсе системы тут всё гуд.pwn:18318
[18:30:03] [debug] Run time error 3: "Stack/heap collision (insufficient stack size)"
[18:30:03] [debug] Stack pointer (STK) is 0x532FC4, heap pointer (HEA) is 0x536DE0
[18:30:03] [debug] AMX backtrace:
[18:30:03] [debug] #0 002ed99c in public PlayerUpdate (playerid=0) at C:\Users\user\Desktop\горизоннт\gamemodes\newВсе системы тут всё гуд.pwn:18318
[18:30:03] [debug] Run time error 3: "Stack/heap collision (insufficient stack size)"
[18:30:03] [debug] Stack pointer (STK) is 0x532FC4, heap pointer (HEA) is 0x536DE0
[18:30:03] [debug] AMX backtrace:
[18:30:03] [debug] #0 002ed99c in public PlayerUpdate (playerid=0) at C:\Users\user\Desktop\горизоннт\gamemodes\newВсе системы тут всё гуд.pwn:18318
[18:30:04] [debug] Run time error 3: "Stack/heap collision (insufficient stack size)"
[18:30:04] [debug] Stack pointer (STK) is 0x532FC4, heap pointer (HEA) is 0x536DE0
[18:30:04] [debug] AMX backtrace:
[18:30:04] [debug] #0 002ed99c in public PlayerUpdate (playerid=0) at C:\Users\user\Desktop\горизоннт\gamemodes\newВсе системы тут всё гуд.pwn:18318
[18:30:04] [debug] Run time error 3: "Stack/heap collision (insufficient stack size)"
[18:30:04] [debug] Stack pointer (STK) is 0x532FC4, heap pointer (HEA) is 0x536DE0
[18:30:04] [debug] AMX backtrace:
[18:30:04] [debug] #0 002ed99c in public PlayerUpdate (playerid=0) at C:\Users\user\Desktop\горизоннт\gamemodes\newВсе системы тут всё гуд.pwn:18318
[18:30:05] [debug] Run time error 3: "Stack/heap collision (insufficient stack size)"
[18:30:05] [debug] Stack pointer (STK) is 0x532FC4, heap pointer (HEA) is 0x536DE0
[18:30:05] [debug] AMX backtrace:
[18:30:05] [debug] #0 002ed99c in public PlayerUpdate (playerid=0) at C:\Users\user\Desktop\горизоннт\gamemodes\newВсе системы тут всё гуд.pwn:18318
[18:30:05] [debug] Run time error 3: "Stack/heap collision (insufficient stack size)"
[18:30:05] [debug] Stack pointer (STK) is 0x532FC4, heap pointer (HEA) is 0x536DE0
[18:30:05] [debug] AMX backtrace:
[18:30:05] [debug] #0 002ed99c in public PlayerUpdate (playerid=0) at C:\Users\user\Desktop\горизоннт\gamemodes\newВсе системы тут всё гуд.pwn:18318
[18:30:06] [debug] Run time error 3: "Stack/heap collision (insufficient stack size)"
[18:30:06] [debug] Stack pointer (STK) is 0x532FC4, heap pointer (HEA) is 0x536DE0
[18:30:06] [debug] AMX backtrace:
[18:30:06] [debug] #0 002ed99c in public PlayerUpdate (playerid=0) at C:\Users\user\Desktop\горизоннт\gamemodes\newВсе системы тут всё гуд.pwn:18318
[18:30:06] [sv:dbg:network:connect] : disconnecting player (0) ...
[18:30:06] [debug] Run time error 3: "Stack/heap collision (insufficient stack size)"
[18:30:06] [debug] Stack pointer (STK) is 0x532F40, heap pointer (HEA) is 0x536DE0
[18:30:06] [debug] AMX backtrace:
[18:30:06] [debug] #0 00217924 in public SECURITY_OnPlayerDisconnect (playerid=0, reason=2) at C:\Users\user\Desktop\горизоннт\gamemodes\newВсе системы тут всё гуд.pwn:3478
[18:30:06] [debug] #1 00042434 in public CEF_OnPlayerDisconnect (playerid=0, reason=2) at C:\Users\user\Desktop\горизоннт\pawno\include\VK_Security.inc:563
[18:30:06] [debug] #2 00040d5c in public Iter_OnPlayerDisconnect (playerid=0, reason=2) at C:\Users\user\Desktop\горизоннт\pawno\include\cef.inc:68
[18:30:06] [debug] #3 000403c8 in public ac_OnPlayerDisconnect (playerid=0, reason=2) at C:\Users\user\Desktop\горизоннт\pawno\include\foreach.inc:939
[18:30:06] [debug] #4 00012ae8 in public SSCANF_OnPlayerDisconnect (playerid=0, reason=2) at C:\Users\user\Desktop\горизоннт\pawno\include\nex-ac.inc:3671
[18:30:06] [debug] #5 00000e80 in public OnPlayerDisconnect (playerid=0, reason=2) at C:\Users\user\Desktop\горизоннт\pawno\include\sscanf2.inc:266
[18:30:06] [debug] #6 native Kick () from samp03svr
[18:30:06] [debug] #7 00217924 in public SECURITY_OnPlayerDisconnect (playerid=0, reason=2) at C:\Users\user\Desktop\горизоннт\gamemodes\newВсе системы тут всё гуд.pwn:3478
[18:30:06] [debug] #8 00042434 in public CEF_OnPlayerDisconnect (playerid=0, reason=2) at C:\Users\user\Desktop\горизоннт\pawno\include\VK_Security.inc:563
[18:30:06] [debug] #9 00040d5c in public Iter_OnPlayerDisconnect (playerid=0, reason=2) at C:\Users\user\Desktop\горизоннт\pawno\include\cef.inc:68
[18:30:06] [debug] #10 000403c8 in public ac_OnPlayerDisconnect (playerid=0, reason=2) at C:\Users\user\Desktop\горизоннт\pawno\include\foreach.inc:939
[18:30:06] [debug] #11 00012ae8 in public SSCANF_OnPlayerDisconnect (playerid=0, reason=2) at C:\Users\user\Desktop\горизоннт\pawno\include\nex-ac.inc:3671
[18:30:06] [debug] #12 00000e80 in public OnCefBrowserCreated (playerid=0, browser_id=2, status_code=4) at C:\Users\user\Desktop\горизоннт\pawno\include\sscanf2.inc:266
[18:30:06] [part] Angel_Selfmade has left the server (0:2)
[18:30:06] Ошибка сохранения игрока: Angel_Selfmade