public OnGameModeInit()
{
SetGameModeText("Bare Script");
//3äíîìåðà
LoadCarNumberOptions();
ShowPlayerMarkers(1);
ShowNameTags(1);
AllowAdminTeleport(1);
speedtimer = SetTimer("Speedtimer", 50, true);
AddPlayerClass(265,1958.3783,1343.1572,15.3746,270.1425,0,0,0,0,-1,-1);
//
CreatePickup(19134, 23, 596.7117,686.3455,12.0000, -1);
CreateDynamic3DTextLabel("Ïðîäàæà ëè÷íî ÒÑ\n{37f208}Íàæìèòå: {ffffff}H", 0xFFFF00FF, 596.7117,686.3455,13.0000, 10.0);
//çàêëàäùèê
CreateActor(122,2430.1877,-2002.5272,21.9779,273.0116);
CreateDynamic3DTextLabel("{727777}Ëåøèé\n{ffcb05}Íàæìèòå: {ffffff}L.ALT", 0xFFFF00FF, 2430.1877,-2002.5272,21.9779, 5.0);
//-------
CreatePickup(19135, 23, -442.3334,1177.9744,996.6606, 24);
CreateDynamic3DTextLabel("{08f1fb}Ïî÷èíêà\n{37f208}Íàæìèòå: {ffffff}H", 0xFFFF00FF, -442.3334,1177.9744,996.6606, 10.0);
CreateDynamic3DTextLabel("Íàæìèòå: H", 0xFFFF00FF, -1605.4823,-3516.5828,7.6584, 10.0);
vorotavch = CreateObject(975, -1604.05, -3516.97, 7.54, 0.00, 0.00, -17.52);
stolovaya = CreatePickup(1582, 23, 143.0042,2471.4814,1915.7404, 24);
pickclub = CreatePickup(1581, 23, 1302.6805,699.3237,999.5231, 38);
gospital = CreatePickup(1240, 23, 688.3537,1021.1248,1010.4888, 25);
//Ðûáàëêàú
Create3DTextLabel("{FFA500}Èíôîðìàöèÿ: {00BFFF}Ðûáàëêà",0x00FFFFDD, 1945.6031,1875.7351,15.5728,20.0,0,1);
fishing_info_pickup = CreatePickup(1239, 23, 1945.6031,1875.7351,15.5728, -1);
Create3DTextLabel("{FFA500}Ìàãàçèí: {00BFFF}Ðûáíûé ðûíîê",0x00FFFFDD, 1943.9817,1875.7371,15.5728,20.0,0,1);
fishing_market_pickup = CreatePickup(1274, 23, 1943.9817,1875.7371,15.5728, -1);
CreateDynamicMapIcon(1943.9817,1875.7371,15.5728, 9, -1);
CreateActor(102, 1943.9335,1877.2372,15.5728,177.6616);
//
CreateActor(241, -641.1435,999.5809,12.0136,186.2014);
Create3DTextLabel("{05328d}Ïåòðîâè÷",0x00FFFFDD, -641.1435,999.5809,13.0136,10.0,0,1);
CreateActor(90, -730.3933,2244.6589,43.9831,60.6190);
Create3DTextLabel("{05328d}Àíæåëèêà\n {ffb901}L.ALT",0x00FFFFDD, -730.3933,2244.6589,44.9831,10.0,0,1);
CreateActor(131, -225.9336,943.1945,12.0382,357.3249);
Create3DTextLabel("{05328d}Ñîôèÿ",0x00FFFFDD, -225.9336,943.1945,12.0382,10.0,0,1);
//äóåëü
duel_system();
//äðîï
CreateDynamic3DTextLabel("{"#cGold"} /arrest", 0xFFFF00FF, 388.4482 + 0.7, 442.4524,12.0424 + 0.5, 10.0);
CreateDynamic3DTextLabel("{"#cGold"} L.ALT", 0xFFFF00FF, 1710.4647 + 0.7, -3236.6934,11.5200 + 0.5, 10.0);
CreateActor(162, 1710.4647,-3236.6934,11.5200,97.8245);
/*SetTimer("AirDrop",1200000,true);
*/
SetTimer("Contein",3600000,true);
SetTimer("ConteinDelete",3540000,true);
//-----
new hour;
gettime(hour);
/*''''''''''Profi_Coder'''''''''''''''*/
advertise_price = 2;// öåíà çà îáüÿâëåíèå 1 ââåäåííîãî ñèâîëà(åñëè âû ââåëè 50 ñèìâîëîâ ñòîèìîñòü 100$)
/*------------------------------------*/
SetWorldTime(hour);
AddPlayerClass(0, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0);
SetTimer("AdvertiseTimer", 1000000, true);
SetTimer("Informlol", 1000, true);
vorotasosnovoe = CreateObject(975, 758.45, 2447.99, 12.82, 0.00, 0.00, -59.58);
CreateDynamic3DTextLabel("{"#cW"}Íàæìèòå{"#cGold"} F", 0xFFFF00FF, 756.3244 + 0.7, 2452.4578, 12.2600 + 0.5, 10.0);
//------
// SendRconCommand("hostname "SERVER_NAME" RolePlay | Òåñòîâûé Ñåðâåð");
SendRconCommand("hostname "HOSTNAME"");
SendRconCommand("weburl "SERVER_SITE"");
SendRconCommand("mapname "SERVER_MAP_NAME"");
CreateDynamic3DTextLabel("{"#cW"}×òîáû êóïèòü ïðîäóêòû ââåäèòå:\n{"#cGold"} /buyprod", 0xFFFF00FF, -720.6333,1918.0505,45.3500, 10.0);
CreateDynamic3DTextLabel("{"#cW"}Âñòàíüòå íà ïèêàï{"#cGold"} ×òîáû íà÷àòü ðàáîòó", 0xFFFF00FF, 1732.4504,2465.8433,16.2400, 10.0);
//-----------
CreateDynamicObject(19303, 3511.419921, 2731.550048, 113.690002, 0, 0, 0); // äâåðü ÄÏÑ
CreateDynamicObject(19273, -220.1451, 568.8612, 13.2490, 181.0000, 180.0000, -6.0000); // ìàïïèíã ìç
CreateDynamicObject(19273, -220.2120, 568.4047, 13.2490, 0.0000, 0.0000, -6.0000); // ìàïïèíã ìç
CreateDynamicObject(19273, 2481.7185, -2009.2945-0.12, 703.9407, 0, 0, -180.0000); // ìàïïèíã ìç
CreateDynamicObject(19273, 2481.9158, -2009.5416, 703.9407, 0, 0, 0); // ìàïïèíã ìç
CreateDynamicObject(19273, 1573.7963, -777.5175, 1115.3967, 0.0000, 0.0000, 47.0000); // ìàïïèíã ïðàâî
CreateDynamic3DTextLabel("{"#cW"}Íàæìèòå{"#cGold"} F", 0xFFFF00FF, 1573.7963, -777.5175 - 0.1, 1115.3967, 10.0); // ïðàâî
CreateDynamic3DTextLabel("{"#cW"}Íàæìèòå{"#cGold"} F", 0xFFFF00FF, 2481.7185, -2009.2945 - 0.1, 703.9407, 10.0); // âîðîòà ìç
CreateDynamic3DTextLabel("{"#cW"}Íàæìèòå{"#cGold"} F", 0xFFFF00FF, -220.8144 + 0.7, 568.7041, 12.6515 + 0.5, 10.0); // äâåðü ìç
CreateDynamic3DTextLabel("Àâòîìàñòåðñêàÿ\n\n{"#cW"}Ïîñèãíàëüòå, ÷òîáû çàåõàòü", COLOR_GOLD, 2178.7925,-1835.5863,18.3279 + 0.3, 15.0);
//ïàðàøþò
CreatePickup(1310, 23, 1714.7583,1774.5817,15.3600, -1, PICKUP_ACTION_TYPE_FLY);
/*actor[0] = CreateActor(29, -693.1392,902.1448,12.0446,271.5003);
ApplyActorAnimation(actor[0], "DEALER", "DEALER_IDLE", 4.0, true, 0, 0, 0, 0);
CreateDynamic3DTextLabel("{66CC00}Âëàäèìèð Èâàíîâ\n{"#cW"}Êâåñòîâûé ïåðñîíàæ\n\nÏîãîâîðèòü: {"#cGold"}ë. ALT", -1, -693.1392,902.1448,12.0446 + 1.0, 10.0); // Àðìèÿ âûøêà 2*/
CreateActor(114, 1931.6636,-1936.9019,32.0008,171.6849);
CreateDynamic3DTextLabel("{"#cW"}Ââåäèòå{"#cGold"} /duel", 0xFFFF00FF, 1931.6636,-1936.9019 - 0.1, 32.0008, 10.0); //
actor[1] = CreateActor(161, 145.3596,-949.1063,40.9170,200.3201);
CreateDynamic3DTextLabel("Óïðàâëÿþùèé ôåðìîé\n{"#cW"}Ïîãîâîðèòü: {"#cGold"}ë. ALT", 0x66CC00FF, 145.3596,-949.1063,40.9170 + 1.1, 10.0); // Àðìèÿ âûøêà 2
actor[2] = CreateActor(171, 2577.5649,-2377.6558,22.9376,269.6292);
CreateDynamic3DTextLabel("{d2c364}Àëåêñàíäð\n{"#cW"}Ñêóïùèê àêòèêâàðèàòà", -1, 2577.5649,-2377.6558,22.9376 + 1.1, 10.0); // Àðìèÿ âûøêà 2
ShowNameTags(true);
DisableInteriorEnterExits();
EnableStuntBonusForAll(false);
ManualVehicleEngineAndLights();
ShowPlayerMarkers(PLAYER_MARKERS_MODE_STREAMED);
SetNameTagDrawDistance(30.0);
////////////////////////////////////////////////////////
// streamer
Streamer_SetVisibleItems(STREAMER_TYPE_MAP_ICON, 98);
Streamer_SetVisibleItems(STREAMER_TYPE_OBJECT, 500); // Default: 500
Streamer_ToggleErrorCallback(true);
Streamer_SetTickRate(40); // Default: 50
CreateDynamic3DTextLabel("Ïðèåì íà ðàáîòó\n{"#cW"}Âñòàíüòå íà ïèêàï", 0xFFFF00FF, 221.1292,2314.7476,801.5109 + 0.3, 10.0);
join_to_job_CP = CreateDynamicCP(221.1292,2314.7476,801.5109, 1.5, _, _, _, 15.0);
CreatePickup(1210, 23, 221.1292,2314.7476,801.5109, -1);
//âåðáîâêà
//verbovkaarm_CP = CreateDynamicCP(-656.6590,994.0637,11.5136, 1.5, -1, -1, _, 7.0);
//CreateDynamic3DTextLabel("{"#cGold"}Àðåíäà ìîïåäà", 0xFFCD00FF, -656.6590,994.0637,12.0136, 5.0);
//---------
arenda_CP[0] = CreateDynamicCP(-656.6590,994.0637,11.2136, 1.5, -1, -1, _, 10.0);
CreateDynamic3DTextLabel("{"#cGold"}Àðåíäà ìîïåäà", 0xFFCD00FF, -656.6590,994.0637,12.0136, 5.0);
arenda_CP[1] = CreateDynamicCP(2167.0181,-2057.6289,18.1125, 1.5, -1, -1, _, 10.0);
CreateDynamic3DTextLabel("{"#cGold"}Àðåíäà ìîïåäà", 0xFFCD00FF, 2167.0181,-2057.6289,18.8125, 5.0);
arenda_CP[2] = CreateDynamicCP(-2472.5134,2845.0486,37.1199, 1.5, -1, -1, _, 10.0);
CreateDynamic3DTextLabel("{"#cGold"}Àðåíäà ìîïåäà", 0xFFCD00FF, -2472.5134,2845.0486,37.7199, 5.0);
arenda_CP[3] = CreateDynamicCP(2135.8689,-1157.0248,1.4321, 1.5, -1, -1, _, 10.0);
CreateDynamic3DTextLabel("{"#cGold"}Àðåíäà ìîïåäà", 0xFFCD00FF, 2135.8689,-1157.0248,2.2321, 5.0);
arenda_CP[4] = CreateDynamicCP(-2470.7209,1545.9838,52.3278, 1.5, -1, -1, _, 10.0);
CreateDynamic3DTextLabel("{"#cGold"}Àðåíäà ìîïåäà", 0xFFCD00FF, -2470.7209,1545.9838,53.0278, 5.0);
arenda_CP[5] = CreateDynamicCP(2568.0957,-2426.3777,20.9400, 1.5, -1, -1, _, 10.0);
CreateDynamic3DTextLabel("{"#cGold"}Àðåíäà ìîïåäà", 0xFFCD00FF, 2568.0957,-2426.3777,21.9400, 5.0);
//
verbovkaarm_CP = CreateDynamicCP(-1705.8676,-3551.2476,6.8616, 1.2, -1, -1, _, 15.0);
CreateDynamic3DTextLabel("{"#cGold"}Âåðáîâêà", 0xFFCD00FF, -1705.8676,-3551.2476,7.8616, 5.0);
verbovkaopg_CP = CreateDynamicCP(75.8998,385.5359,9.0355, 1.2, -1, -1, _, 15.0);
CreateDynamic3DTextLabel("{"#cGold"}Çàïèñü íà âîéíó", 0xFFCD00FF, 75.8998,385.5359,10.0355, 5.0);
//
army_ammo_CP = CreateDynamicCP(-1680.1543,-3746.5146,7.0547, 1.2, -1, -1, _, 7.0);
CreatePickup(1239, 23, GetTeamData(TEAM_ARMY, O_REPOSITORY_POS)[0], GetTeamData(TEAM_ARMY, O_REPOSITORY_POS)[1], GetTeamData(TEAM_ARMY, O_REPOSITORY_POS)[2], -1);
CreateDynamic3DTextLabel("{"#cGold"}Ïîëó÷åíèå íîìåðà\n{"#cW"}íà ëè÷íûé òðàíñïîðò", 0xFFCD00FF, 3509.2488,2714.0630,113.4500 + 1.0, 10.0);
CreatePickup(1239, 23, 3509.2488,2714.0630,113.4500, -1, PICKUP_ACTION_TYPE_GET_CAR_NUM);
CreatePickup(10031, 23, -692.2734,909.9596,12.0446, -1, PICKUP_ACTION_TYPE_FREE_HEAL);
CreateDynamic3DTextLabel("{"#cGold"}Êîìïüþòåð\n{"#cW"}Èñïîëüçóéòå {"#cGold"}ALT", 0xFFCD00FF, 956.2139,2095.8792,1123.3110 - 0.2, 10.0);
CreatePickup(1239, 23, 1655.4075,1485.5284,1021.5978, -1, PICKUP_ACTION_TYPE_INFO_BOLKA);
CreateDynamic3DTextLabel("{"#cGold"}Óòèëèçàöèÿ\n{"#cW"}ëè÷íîãî òðàíñïîðòà", -1, -675.1064,-1525.8015,41.2372 + 0.2, 10.0);
CreatePickup(19133, 23, -675.1064,-1525.8015,41.2372, -1, PICKUP_ACTION_TYPE_SELL_CAR);
CreateDynamic3DTextLabel("Îðóæåéíÿ", -1, 3511.6108,2730.8462,113.450 + 0.1, 10.0);
CreatePickup(1559, 23, 3511.6108,2730.8462,113.450, -1, PICKUP_ACTION_TYPE_TPGUN_DPS);
CreatePickup(1559, 23, 3511.3779,2732.3120,113.4500,-1, PICKUP_ACTION_TYPE_DPS_INT);
CreatePickup(10031, 23, 2369.7820,-1918.6311,21.9500, -1, PICKUP_ACTION_TYPE_FREE_HEAL);
CreatePickup(10031, 23, -2469.6003, 2836.3113, 37.7199, -1, PICKUP_ACTION_TYPE_FREE_HEAL);
CreateDynamic3DTextLabel("{"#cGold"}Âûõîä èç äîìà{"#cW"}\nÈñïîëüçóéòå {"#cGold"}/exit", -1, 574.7098,-1.1029,1001.4828, 8);
CreateDynamic3DTextLabel("{"#cGold"}Âûõîä èç äîìà{"#cW"}\nÈñïîëüçóéòå {"#cGold"}/exit", -1, -151.4982,1781.0062,5002.0000, 8);
CreateDynamic3DTextLabel("{"#cGold"}Âûõîä èç äîìà{"#cW"}\nÈñïîëüçóéòå {"#cGold"}/exit", -1, -129.2044,2052.0620,2001.9600, 6.50);
CreateDynamic3DTextLabel("{"#cW"}Âûéòè: {"#cGold"}/exit", -1, 750.4706,1100.0243,1013.1820 + 0.2, 6.50);
CreatePickup(19133, 23, 750.4706,1100.0243,1013.1820, -1, PICKUP_ACTION_TYPE_GARAGE_EXIT);
CreatePickup(1239, 23, 1046.6334,1740.3882,1014.9285, -1, PICKUP_ACTION_TYPE_SELLSIM);
CreateDynamic3DTextLabel("{"#cW"}Âûåõàòü: {"#cGold"}H", -1, 737.6161,1102.1013,1013.1869 + 0.15, 6.50);
CreateDynamic3DTextLabel("{"#cGold"}- Ðûíîê -{"#cW"}\n\nÈñïîëüçóéòå {"#cGold"}/market {"#cW"}÷òîáû ïðîäàòü äîáû÷ó", -1, -2430.4636,2687.0303,39.6399 + 0.28, 10.0);
CreateDynamic3DTextLabel("{"#cGold"}Öåðêîâü{"#cW"}\n\nÈñïîëüçóéòå {FF5533}/wedding {"#cW"}÷òîáû ïîæåíèòüñÿ\nÈñïîëüçóéòå {FF5533}/divorce {"#cW"}÷òîáû ðàçâåñòèñü", -1, -1293.4110, 717.4692, 2002.0000 + 0.2, 10.0);
CreateDynamic3DTextLabel("{"#cGold"}Ïîêóïêà íàðêîòèêîâ", -1, -2191.9304,-152.6918,26.2900 + 0.2, 10.0);
CreatePickup(1239, 23, -2191.9304,-152.6918,26.2900, -1, PICKUP_ACTION_TYPE_BUY_DRUGS);
CreateDynamic3DTextLabel("{"#cGold"}Ñîçäàíèå ñåìüè", COLOR_GOLD, 246.3616,2315.9221,801.5187 + 0.1, 10.0); // àðåíäà âåëîñèïåäà 00cc99 ff9933
CreatePickup(1314, 23, 246.3616,2315.9221,801.5187, -1, PICKUP_ACTION_TYPE_CREATE_FAM);
//èãðîâûå àâòîìàòû
CreateDynamic3DTextLabel("- Èãðîâûå àâòîìàòû -\n{79cb64}Óãàäàé êàðòó", 0xFFDD00FF, 668.1319,1143.2233,1701.0000 + 0.1, 10.0); // àðåíäà âåëîñèïåäà 00cc99 ff9933
CreatePickup(1239, 23,668.1319,1143.2233,1701.0000, -1);
//
CreateDynamic3DTextLabel("- Èãðîâûå àâòîìàòû -\n{79cb64}Óãàäàé êàðòó", 0xFFDD00FF, 668.0894,1149.2874,1701.0000 + 0.1, 10.0); // àðåíäà âåëîñèïåäà 00cc99 ff9933
CreatePickup(1239, 23, 668.0894,1149.2874,1701.0000, -1);
//
CreateDynamic3DTextLabel("- Èãðîâûå àâòîìàòû -\n{79cb64}Óãàäàé êàðòó", 0xFFDD00FF, 668.0824,1155.2954,1701.0000 + 0.1, 10.0); // àðåíäà âåëîñèïåäà 00cc99 ff9933
CreatePickup(1239, 23, 668.0824,1155.2954,1701.0000, -1);
//
CreateDynamic3DTextLabel("- Èãðîâûå àâòîìàòû -\n{79cb64}Óãàäàé êàðòó", 0xFFDD00FF, 670.5598,1161.4196,1701.0000 + 0.1, 10.0); // àðåíäà âåëîñèïåäà 00cc99 ff9933
CreatePickup(1239, 23, 670.5598,1161.4196,1701.0000, -1);
//
CreateDynamic3DTextLabel("- Èãðîâûå àâòîìàòû -\n{79cb64}Óãàäàé êàðòó", 0xFFDD00FF, 674.7128,1159.8442,1701.0000 + 0.1, 10.0); // àðåíäà âåëîñèïåäà 00cc99 ff9933
CreatePickup(1239, 23, 674.7128,1159.8442,1701.0000, -1);
//
CreateDynamic3DTextLabel("- Èãðîâûå àâòîìàòû -\n{79cb64}Óãàäàé êàðòó", 0xFFDD00FF, 678.1637,1156.4991,1701.0000 + 0.1, 10.0); // àðåíäà âåëîñèïåäà 00cc99 ff9933
CreatePickup(1239, 23, 678.1637,1156.4991,1701.0000, -1);
//
CreateDynamic3DTextLabel("- Èãðîâûå àâòîìàòû -\n{79cb64}Óãàäàé êàðòó", 0xFFDD00FF, 679.8985,1152.4624,1701.0000 + 0.1, 10.0); // àðåíäà âåëîñèïåäà 00cc99 ff9933
CreatePickup(1239, 23, 679.8985,1152.4624,1701.0000, -1);
//
CreateDynamic3DTextLabel("- Èãðîâûå àâòîìàòû -\n{79cb64}Óãàäàé êàðòó", 0xFFDD00FF, 679.9329,1147.8407,1701.0000 + 0.1, 10.0); // àðåíäà âåëîñèïåäà 00cc99 ff9933
CreatePickup(1239, 23, 679.9329,1147.8407,1701.0000, -1);
//
CreateDynamic3DTextLabel("- Èãðîâûå àâòîìàòû -\n{79cb64}Óãàäàé êàðòó", 0xFFDD00FF, 678.1806,1143.5524,1701.0000 + 0.1, 10.0); // àðåíäà âåëîñèïåäà 00cc99 ff9933
CreatePickup(1239, 23, 678.1806,1143.5524,1701.0000, -1);
//
CreateDynamic3DTextLabel("- Èãðîâûå àâòîìàòû -\n{79cb64}Óãàäàé êàðòó", 0xFFDD00FF, 675.1842,1140.4796,1701.0000 + 0.1, 10.0); // àðåíäà âåëîñèïåäà 00cc99 ff9933
CreatePickup(1239, 23, 675.1842,1140.4796,1701.0000, -1);
//
CreateDynamic3DTextLabel("- Èãðîâûå àâòîìàòû -\n{79cb64}Óãàäàé êàðòó", 0xFFDD00FF, 670.9856,1138.6533,1701.0000 + 0.1, 10.0); // àðåíäà âåëîñèïåäà 00cc99 ff9933
CreatePickup(1239, 23, 670.9856,1138.6533,1701.0000, -1);
//
CreateDynamic3DTextLabel("- Èãðîâûå àâòîìàòû -\n{79cb64}Óãàäàé êàðòó", 0xFFDD00FF, 631.8229,1143.2753,1701.0000 + 0.1, 10.0); // àðåíäà âåëîñèïåäà 00cc99 ff9933
CreatePickup(1239, 23, 631.8229,1143.2753,1701.0000, -1);
//
CreateDynamic3DTextLabel("- Èãðîâûå àâòîìàòû -\n{79cb64}Óãàäàé êàðòó", 0xFFDD00FF, 631.8489,1149.6626,1701.0000 + 0.1, 10.0); // àðåíäà âåëîñèïåäà 00cc99 ff9933
CreatePickup(1239, 23, 631.8489,1149.6626,1701.0000, -1);
//
CreateDynamic3DTextLabel("- Èãðîâûå àâòîìàòû -\n{79cb64}Óãàäàé êàðòó", 0xFFDD00FF, 631.8232,1154.9541,1701.0000 + 0.1, 10.0); // àðåíäà âåëîñèïåäà 00cc99 ff9933
CreatePickup(1239, 23, 631.8232,1154.9541,1701.0000, -1);
//
CreateDynamic3DTextLabel("{79cb64}/buygun", 0xFFDD00FF, 937.0654,2029.8231,1032.7778 + 0.1, 10.0);
CreatePickup(1274, 23, 937.0654,2029.8231,1032.7778, -1, PICKUP_ACTION_TYPE_AMMO_BUY);
CreateDynamic3DTextLabel("Ëó÷øèå ðàáîòíèêè ôåðìû\n{"#cW"}Íàæìèòå: {"#cGold"}ë. ALT", 0x33AA33FF, 148.8440,-947.5739,40.9170 + 1.1, 10.0); // Àðìèÿ âûøêà 2
CreatePickup(1274, 23, 148.8440,-947.5739,40.9170, -1);
for(new i; i < sizeof(DutyPos); i ++)
{
if(DutyPos[i][duty_x] == 0.0 && DutyPos[i][duty_y] == 0.0) continue;
CreatePickup(1275, 23, DutyPos[i][duty_x], DutyPos[i][duty_y], DutyPos[i][duty_z], DutyPos[i][duty_world], PICKUP_ACTION_TYPE_DUTY, i);
CreateDynamic3DTextLabel("Ðàçäåâàëêà", 0xFFDD00FF, DutyPos[i][duty_x], DutyPos[i][duty_y], DutyPos[i][duty_z] + 0.1, 10.0, -1, 1);
}
for(new i; i < sizeof(WheatPos); i ++)
{
wheat_id[i] = CreateObject(9202, WheatPos[i][wheat_x], WheatPos[i][wheat_y], WheatPos[i][wheat_z] - 0.5, 0.0, 0.0, WheatPos[i][wheat_rotz]);
wheat_label[i] = CreateDynamic3DTextLabel("", -1, WheatPos[i][wheat_x], WheatPos[i][wheat_y], WheatPos[i][wheat_z] + 1.0, 10.0);
wheat_time[i] = 2 * 60;
}
/*for(new i; i < sizeof(BarrierInfo); i ++)
{
new
Float:X = BarrierInfo[i][brPos_X],
Float:Y = BarrierInfo[i][brPos_Y],
Float:Z = BarrierInfo[i][brPos_Z];
ShiftCords(0, X, Y, Z, BarrierInfo[i][brPos_A]+90.0, 3.5);
CreateDynamicObject(966,BarrierInfo[i][brPos_X],BarrierInfo[i][brPos_Y],BarrierInfo[i][brPos_Z], 0.00000000, 0.00000000, BarrierInfo[i][brPos_A]);
if(!BarrierInfo[i][brOpen])
{
gBarrier[i] = CreateDynamicObject(968,BarrierInfo[i][brPos_X],BarrierInfo[i][brPos_Y],BarrierInfo[i][brPos_Z]+0.8,0.00000000,90.00000000,BarrierInfo[i][brPos_A]+180);
MoveObject(gBarrier[i],BarrierInfo[i][brPos_X],BarrierInfo[i][brPos_Y],BarrierInfo[i][brPos_Z]+0.7,BARRIER_SPEED,0.0,0.0,BarrierInfo[i][brPos_A]+180);
MoveObject(gBarrier[i],BarrierInfo[i][brPos_X],BarrierInfo[i][brPos_Y],BarrierInfo[i][brPos_Z]+0.75,BARRIER_SPEED,0.0,90.0,BarrierInfo[i][brPos_A]+180);
}
else gBarrier[i] = CreateDynamicObject(968,BarrierInfo[i][brPos_X],BarrierInfo[i][brPos_Y],BarrierInfo[i][brPos_Z]+0.8,0.00000000,20.00000000,BarrierInfo[i][brPos_A]+180);
}*/
g_last_pay_day_time =
g_last_m_timer_time = gettime();
CreateTextDraws();
CreateVehicles();
CreateMedBeds();
CreateCasinoTables();
CreateArmories();
ServerRadioInit();
AnimListInit();
BusRoutesInit();
BanksInit();
TempJobsInit();
MapIconsInit();
InfoPickupsInit();
ZavodSklad();
TeleportPickupsInit();
DrivingSchoolInit();
AtmsInit();
//OstInit();
#if defined RAND_WEATHER
SetRandomWeather();
#endif
#if defined _GANG_ZONES_INC
CreateGangZonesCR();
#endif
mysql_log(LOG_ERROR | LOG_WARNING, LOG_TYPE_HTML);
mysql = mysql_connect(MYSQL_HOST, MYSQL_USER, MYSQL_BASE, MYSQL_PASS, 3306, true, 2);
mysql_set_charset("cp1251");
if(mysql_errno() != 0)
return print("Íå óäàëîñü ïîäêëþ÷èòüñÿ ê áàçå äàííûõ!");
UpdateCharity();
RepositoriesLoad();
LoadHouses();
LoadHousesRenters();
LoadFuelStations();
LoadBusinesses();
//LoadOrders();
LoadObject();
LoadObjects();
LoadGarages();
LoadFamily();
LoadFractions();
//LoadRadars();
LoadGangZones();
LoadGangRepositories();
SetTimer("ClearBanList", 15_000, false);
secupdate = SetTimer("OnSecondTimer", 1000, true);
SetTimer("SpeedBooster", 100, false);
CallLocalFunction("HospitalTreatment", "");
SetGameModeText(SERVER_VERSION);
stock LoadObject()
{
new tmpobjid;
#include <objects/mapping>
#include <objects/dorogga>
#include <objects/interior>
#include <objects/mentovka>
#include <objects/intaavtosh> // èíòåðüåð
//#include <objects/autoschool_int>
#include <objects/lesopilka> // ëåñîïèëêà
#include <objects/church> // èíò öåðêîâü
#include <objects/dps> // èíò ÄÏÑ
#include <objects/opg_ug>
#include <objects/opg_arz_int>
#include <objects/shata>
#include <objects/int_shahta>
#include <objects/rinok>
#include <objects/low_kvartira>
#include <objects/voenkomat_int>
#include <objects/select_skin_map>
#include <objects/flamemapp>
#include <objects/flamemap2>
#include <objects/garage_int>
#include <objects/OBJ_avtobus>
#include <objects/ammo>
#include <objects/kreml>
#include <objects/zavod>
#include <objects/Parkur>
#include <objects/opginta>
#include <objects/mappflame>
#include <objects/klubinta>
#include <objects/rieltor>
#include <objects/bolka>
}
return 1;
}