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Код:if(Armor[playerid] != Armor2[playerid]) { new stringF[10]; new cba = floatround(Armor2[playerid])-floatround(Armor[playerid]); if(cba > 0) { KillTimer(KillTimeForShowDamage[playerid]); KillTimeForShowDamage[playerid] = SetTimerEx("HideDamageForPlayer", 2000, 0, "i", playerid); CountDamage[playerid] += cba; format(stringF,sizeof(stringF),"-%d",CountDamage[playerid]); Update3DTextLabelText(Damage[playerid],COLOR_BLUE,stringF); new bride[20]; format(bride,sizeof(bride),"Armour: %.0f",Armor[playerid])...
if(Armor[playerid] != Armor2[playerid])
{
new stringF[10];
new cba = floatround(Armor2[playerid])-floatround(Armor[playerid]);
if(cba > 0)
{
KillTimer(KillTimeForShowDamage[playerid]);
KillTimeForShowDamage[playerid] = SetTimerEx("HideDamageForPlayer", 2000, 0, "i", playerid);
CountDamage[playerid] += cba;
format(stringF,sizeof(stringF),"-%d",CountDamage[playerid]);
Update3DTextLabelText(Damage[playerid],COLOR_BLUE,stringF);
new bride[20];
format(bride,sizeof(bride),"Armour: %.0f",Armor[playerid]);
TextDrawSetString(heal44[playerid],bride);
TextDrawShowForPlayer(playerid,heal44[playerid]);
KillTimer(KillTimeForShowDamage2[playerid]);
KillTimeForShowDamage2[playerid] = SetTimerEx("HideTDDamage", 5000, 0, "i", playerid);
}
Armor2[playerid] = Armor[playerid];
}
GetPlayerHealth(playerid,healthy[playerid]);
if(healthy[playerid] != healthy2[playerid])
{
new stringF[10];
new abc = floatround(healthy2[playerid])-floatround(healthy[playerid]);
if(abc > 0) {
KillTimer(KillTimeForShowDamage[playerid]);
KillTimeForShowDamage[playerid] = SetTimerEx("HideDamageForPlayer", 2000, 0, "i", playerid);
CountDamage[playerid] += abc;
format(stringF,sizeof(stringF),"-%d",CountDamage[playerid]);
Update3DTextLabelText(Damage[playerid],COLOR_BLUE,stringF);
new bride[20];
format(bride,sizeof(bride),"Health:%.0f",healthy[playerid]);
TextDrawSetString(heal44[playerid],bride);
TextDrawShowForPlayer(playerid,heal44[playerid]);
KillTimer(KillTimeForShowDamage2[playerid]);
KillTimeForShowDamage2[playerid] = SetTimerEx("HideTDDamage", 5000, 0, "i", playerid);
}
healthy2[playerid] = healthy[playerid];
}
Убирал агм, убирал адм, ничего не работает.
Код:if(Armor[playerid] != Armor2[playerid]) { new stringF[10]; new cba = floatround(Armor2[playerid])-floatround(Armor[playerid]); if(cba > 0) { KillTimer(KillTimeForShowDamage[playerid]); KillTimeForShowDamage[playerid] = SetTimerEx("HideDamageForPlayer", 2000, 0, "i", playerid); CountDamage[playerid] += cba; format(stringF,sizeof(stringF),"-%d",CountDamage[playerid]); Update3DTextLabelText(Damage[playerid],COLOR_BLUE,stringF); new bride[20]; format(bride,sizeof(bride),"Armour: %.0f",Armor[playerid]); TextDrawSetString(heal44[playerid],bride); TextDrawShowForPlayer(playerid,heal44[playerid]); KillTimer(KillTimeForShowDamage2[playerid]); KillTimeForShowDamage2[playerid] = SetTimerEx("HideTDDamage", 5000, 0, "i", playerid); } Armor2[playerid] = Armor[playerid]; } GetPlayerHealth(playerid,healthy[playerid]); if(healthy[playerid] != healthy2[playerid]) { new stringF[10]; new abc = floatround(healthy2[playerid])-floatround(healthy[playerid]); if(abc > 0) { KillTimer(KillTimeForShowDamage[playerid]); KillTimeForShowDamage[playerid] = SetTimerEx("HideDamageForPlayer", 2000, 0, "i", playerid); CountDamage[playerid] += abc; format(stringF,sizeof(stringF),"-%d",CountDamage[playerid]); Update3DTextLabelText(Damage[playerid],COLOR_BLUE,stringF); new bride[20]; format(bride,sizeof(bride),"Health:%.0f",healthy[playerid]); TextDrawSetString(heal44[playerid],bride); TextDrawShowForPlayer(playerid,heal44[playerid]); KillTimer(KillTimeForShowDamage2[playerid]); KillTimeForShowDamage2[playerid] = SetTimerEx("HideTDDamage", 5000, 0, "i", playerid); } healthy2[playerid] = healthy[playerid]; }
if(p_admin{playerid} && pInfo[playerid][pGM]) return 0;