CMD:spawngui(playerid)
{
new
Node:spawn_json = JSON_Object(),
Node:spawn_json_array = JSON_Array(),
outcoming_data[256];
spawn_json_array = JSON_Append(spawn_json_array, JSON_Array(JSON_Int(1)));
if(GetPlayerData(playerid, P_HOUSE) != -1)
{
spawn_json_array =...